system
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I guess what I am talking about is cheat applications. The use of exploits would be in the purview of the game developers. But for cheat applications, all a company like Avast would need would be a signature, just like they do for any virus or malware. And I think they would do a better job of detecting those than most in house anti-cheat applications - especially for smaller game development studios that don’t have the development bandwidth available to develop their own robust anti-cheat applications in house.